The Rust Programming Language
Welcome! This book will teach you about the Rust Programming Language.
Rust is a systems programming language focused on three goals: safety, speed,
and concurrency. It maintains these goals without having a garbage collector,
making it a useful language for a number of use cases other languages aren’t
good at: embedding in other languages, programs with specific space and time
requirements, and writing low-level code, like device drivers and operating
systems. It improves on current languages targeting this space by having a
number of compile-time safety checks that produce no runtime overhead, while
eliminating all data races. Rust also aims to achieve ‘zero-cost abstractions’
even though some of these abstractions feel like those of a high-level language.
Even then, Rust still allows precise control like a low-level language would.
“The Rust Programming Language” is split into chapters. This introduction
is the first. After this:
- Getting started - Set up your computer for Rust development.
- Tutorial: Guessing Game - Learn some Rust with a small project.
- Syntax and Semantics - Each bit of Rust, broken down into small chunks.
- Effective Rust - Higher-level concepts for writing excellent Rust code.
- Nightly Rust - Cutting-edge features that aren’t in stable builds yet.
- Glossary - A reference of terms used in the book.
- Bibliography - Background on Rust's influences, papers about Rust.
Contributing
The source files from which this book is generated can be found on
GitHub.